Light model description. More...
Derived from: | None |
Derived by: | None |
Group: | Display (GL1) |
#include <ClanLib/gl1.h>
Class Members:
Construction. | |
Operations. | |
Returns the current color control being used. | |
Returns true if flat shading is enabled. | |
Returns the scene global ambient light. | |
Returns true if two sided materials are being used. | |
Attributes. | |
Returns true if local viewer is enabled. | |
Controls how primary and secondary colors are calculated. | |
Enables if polygons are to be flat shaded from lighting calculations. | |
Enables or disables local viewer light model. | |
Sets the scene global ambient light. | |
Controls if the lighting model uses different materials for front and back facing faces. |