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Function save

	static void CL_TargaProvider::save(
		CL_PixelBuffer  buffer,
		const CL_String & filename,
		CL_VirtualDirectory & directory);

	static void CL_TargaProvider::save(
		CL_PixelBuffer  buffer,
		const CL_String & fullname);

	static void CL_TargaProvider::save(
		CL_PixelBuffer  buffer,
		CL_IODevice & file);