20 #include "launcheritem.h" 21 #include "quicklistmodel.h" 25 LauncherItem::LauncherItem(
const QString &appId,
const QString &name,
const QString &icon, QObject *parent) :
26 LauncherItemInterface(parent),
35 m_countVisible(false),
39 m_quickList(new QuickListModel(this))
41 Q_ASSERT(parent !=
nullptr);
42 QuickListEntry nameAction;
43 nameAction.setActionId(QStringLiteral(
"launch_item"));
44 nameAction.setText(m_name);
45 nameAction.setHasSeparator(
true);
46 m_quickList->appendAction(nameAction);
48 QuickListEntry pinningAction;
49 pinningAction.setActionId(QStringLiteral(
"pin_item"));
50 pinningAction.setText(gettext(
"Pin shortcut"));
51 m_quickList->appendAction(pinningAction);
53 m_quitAction.setActionId(QStringLiteral(
"stop_item"));
54 m_quitAction.setIcon(QStringLiteral(
"application-exit"));
55 m_quitAction.setText(gettext(
"Quit"));
58 QString LauncherItem::appId()
const 63 QString LauncherItem::name()
const 68 void LauncherItem::setName(
const QString &name)
73 entry.setActionId(QStringLiteral(
"launch_item"));
74 entry.setText(m_name);
75 m_quickList->updateAction(entry);
76 Q_EMIT nameChanged(name);
80 QString LauncherItem::icon()
const 85 void LauncherItem::setIcon(
const QString &icon)
89 Q_EMIT iconChanged(icon);
93 QStringList LauncherItem::keywords()
const 98 void LauncherItem::setKeywords(
const QStringList &keywords)
100 if (m_keywords != keywords) {
101 m_keywords = keywords;
102 Q_EMIT keywordsChanged(keywords);
106 bool LauncherItem::pinned()
const 111 void LauncherItem::setPinned(
bool pinned)
113 if (m_pinned != pinned) {
115 Q_EMIT pinnedChanged(pinned);
120 QuickListEntry entry;
121 entry.setActionId(QStringLiteral(
"pin_item"));
122 entry.setText(pinned ? gettext(
"Unpin shortcut") : gettext(
"Pin shortcut"));
123 m_quickList->updateAction(entry);
126 bool LauncherItem::running()
const 131 void LauncherItem::setRunning(
bool running)
133 if (m_running != running) {
136 m_quickList->appendAction(m_quitAction);
138 m_quickList->removeAction(m_quitAction);
140 Q_EMIT runningChanged(running);
144 bool LauncherItem::recent()
const 149 void LauncherItem::setRecent(
bool recent)
151 if (m_recent != recent) {
153 Q_EMIT recentChanged(recent);
157 int LauncherItem::progress()
const 162 void LauncherItem::setProgress(
int progress)
164 if (m_progress != progress) {
165 m_progress = progress;
166 Q_EMIT progressChanged(progress);
170 int LauncherItem::count()
const 175 void LauncherItem::setCount(
int count)
177 if (m_count != count) {
179 Q_EMIT countChanged(count);
183 bool LauncherItem::countVisible()
const 185 return m_countVisible;
188 void LauncherItem::setCountVisible(
bool countVisible)
190 if (m_countVisible != countVisible) {
191 m_countVisible = countVisible;
192 Q_EMIT countVisibleChanged(countVisible);
196 bool LauncherItem::focused()
const 201 void LauncherItem::setFocused(
bool focused)
203 if (m_focused != focused) {
205 Q_EMIT focusedChanged(focused);
209 bool LauncherItem::alerting()
const 214 void LauncherItem::setAlerting(
bool alerting)
216 if (m_alerting != alerting) {
217 m_alerting = alerting;
218 Q_EMIT alertingChanged(alerting);
222 int LauncherItem::surfaceCount()
const 224 return m_surfaceCount;
227 void LauncherItem::setSurfaceCount(
int surfaceCount)
229 if (m_surfaceCount != surfaceCount) {
230 m_surfaceCount = surfaceCount;
231 Q_EMIT surfaceCountChanged(surfaceCount);
235 unity::shell::launcher::QuickListModelInterface *LauncherItem::quickList()
const