Colobot
|
Dynamic light manager - CLightManager class. More...
#include "graphics/core/color.h"
#include "graphics/core/light.h"
#include "graphics/engine/engine.h"
#include "math/vector.h"
Go to the source code of this file.
Classes | |
struct | Gfx::LightProgression |
Describes the progression of light parameters change. More... | |
struct | Gfx::DynamicLight |
Dynamic light in 3D scene. More... | |
class | Gfx::CLightManager |
Manager for dynamic lights in 3D scene. More... | |
class | Gfx::CLightManager::LightsComparator |
Namespaces | |
Gfx | |
Namespace for (new) graphics code. | |
Enumerations | |
enum | Gfx::LightPriority { Gfx::LIGHT_PRI_HIGHEST = 0, Gfx::LIGHT_PRI_HIGH = 1, Gfx::LIGHT_PRI_LOW = 2 } |
Priority in light assignment. More... | |
Dynamic light manager - CLightManager class.