25 #include "ui/control.h"
43 bool SetState(
int state,
bool bState);
44 bool SetState(
int state);
45 bool ClearState(
int state);
47 bool EventProcess(
const Event &event);
50 void SetLimit(
float min,
float max);
52 void SetVisibleValue(
float value);
53 float GetVisibleValue();
55 void SetArrowStep(
float step);
Definition: controller.h:32
2D point
Definition: point.h:49
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:38
Event sent by system, interface or game.
Definition: event.h:678