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This is the complete list of members for Gfx::CNullDevice, including all inherited members.
BeginScene() | Gfx::CNullDevice | virtual |
Clear() | Gfx::CNullDevice | virtual |
CNullDevice() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | |
ComputeSphereVisibility(const Math::Vector ¢er, float radius) | Gfx::CNullDevice | virtual |
CopyFramebufferToTexture(Texture &texture, int xOffset, int yOffset, int x, int y, int width, int height) | Gfx::CNullDevice | virtual |
Create() | Gfx::CNullDevice | virtual |
CreateDepthTexture(int width, int height, int depth) | Gfx::CNullDevice | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
CreateTexture(CImage *image, const TextureCreateParams ¶ms) | Gfx::CNullDevice | virtual |
CreateTexture(ImageData *data, const TextureCreateParams ¶ms) | Gfx::CNullDevice | virtual |
DebugHook() | Gfx::CNullDevice | virtual |
DebugLights() | Gfx::CNullDevice | virtual |
Destroy() | Gfx::CNullDevice | virtual |
DestroyAllTextures() | Gfx::CNullDevice | virtual |
DestroyStaticBuffer(unsigned int bufferId) | Gfx::CNullDevice | virtual |
DestroyTexture(const Texture &texture) | Gfx::CNullDevice | virtual |
DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | Gfx::CNullDevice | virtual |
DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount, Color color=Color(1.0f, 1.0f, 1.0f, 1.0f)) | Gfx::CNullDevice | virtual |
DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
DrawStaticBuffer(unsigned int bufferId) | Gfx::CNullDevice | virtual |
EndScene() | Gfx::CNullDevice | virtual |
GetAlphaTestFunc(CompFunc &func, float &refValue) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetClearColor() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetCullMode() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetDepthBias() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetDepthTestFunc() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetFillMode() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetFrameBufferPixels() const | Gfx::CNullDevice | virtual |
GetGlobalAmbient() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetLight(int index) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetLightEnabled(int index) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetMaterial() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetMaxLightCount() | Gfx::CNullDevice | virtual |
GetMaxTextureStageCount() | Gfx::CNullDevice | virtual |
GetRenderState(RenderState state) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetShadeModel() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetTexture(int index) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetTextureEnabled(int index) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetTextureStageParams(int index) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
GetTransform(TransformType type) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
InitOffscreenBuffer(int width, int height) | Gfx::CNullDevice | virtual |
MultiplyTransform(TransformType type, const Math::Matrix &matrix) (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |
SetAlphaTestFunc(CompFunc func, float refValue) | Gfx::CNullDevice | virtual |
SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend) | Gfx::CNullDevice | virtual |
SetClearColor(const Color &color) | Gfx::CNullDevice | virtual |
SetColorMask(bool red, bool green, bool blue, bool alpha) | Gfx::CNullDevice | virtual |
SetCullMode(CullMode mode) | Gfx::CNullDevice | virtual |
SetDepthBias(float factor, float units) | Gfx::CNullDevice | virtual |
SetDepthTestFunc(CompFunc func) | Gfx::CNullDevice | virtual |
SetFillMode(FillMode mode) | Gfx::CNullDevice | virtual |
SetFogParams(FogMode mode, const Color &color, float start, float end, float density) | Gfx::CNullDevice | virtual |
SetGlobalAmbient(const Color &color) | Gfx::CNullDevice | virtual |
SetLight(int index, const Light &light) | Gfx::CNullDevice | virtual |
SetLightEnabled(int index, bool enabled) | Gfx::CNullDevice | virtual |
SetMaterial(const Material &material) | Gfx::CNullDevice | virtual |
SetRenderState(RenderState state, bool enabled) | Gfx::CNullDevice | virtual |
SetRenderTexture(RenderTarget target, int texture) | Gfx::CNullDevice | virtual |
SetShadeModel(ShadeModel model) | Gfx::CNullDevice | virtual |
SetShadowColor(float value) | Gfx::CNullDevice | virtual |
SetTexture(int index, const Texture &texture) | Gfx::CNullDevice | virtual |
SetTexture(int index, unsigned int textureId) | Gfx::CNullDevice | virtual |
SetTextureCoordGeneration(int index, TextureGenerationParams ¶ms) | Gfx::CNullDevice | virtual |
SetTextureEnabled(int index, bool enabled) | Gfx::CNullDevice | virtual |
SetTextureStageParams(int index, const TextureStageParams ¶ms) | Gfx::CNullDevice | virtual |
SetTextureStageWrap(int index, Gfx::TexWrapMode wrapS, Gfx::TexWrapMode wrapT) | Gfx::CNullDevice | virtual |
SetTransform(TransformType type, const Math::Matrix &matrix) | Gfx::CNullDevice | virtual |
SetViewport(int x, int y, int width, int height) | Gfx::CNullDevice | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2 *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol *vertices, int vertexCount) | Gfx::CNullDevice | virtual |
~CDevice() (defined in Gfx::CDevice) | Gfx::CDevice | inlinevirtual |
~CNullDevice() (defined in Gfx::CNullDevice) | Gfx::CNullDevice | virtual |