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Gfx::WaterLine Struct Reference

Water strip. More...

#include <water.h>

Public Attributes

short len
 Length in X direction (terrain coordinates)
 
float px1
 X (1, 2) and Z coordinates (world coordinates)
 
float px2
 
float pz
 
short x
 Beginning of line (terrain coordinates)
 
short y
 

Detailed Description

Water strip.


The documentation for this struct was generated from the following file: