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src
ui
button.h
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteŃ.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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// button.h
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#pragma once
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#include "ui/control.h"
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namespace
Ui
{
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class
CButton
:
public
CControl
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{
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public
:
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CButton
();
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virtual
~
CButton
();
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bool
Create(
Math::Point
pos,
Math::Point
dim,
int
icon,
EventType
eventType);
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bool
EventProcess(
const
Event
&event);
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void
Draw();
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void
SetImmediat(
bool
bRepeat);
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bool
GetImmediat();
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void
SetRepeat(
bool
bRepeat);
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bool
GetRepeat();
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protected
:
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bool
m_bCapture;
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bool
m_bImmediat;
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bool
m_bRepeat;
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float
m_repeat;
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};
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}
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Ui
Definition:
controller.h:32
Ui::CButton
Definition:
button.h:30
Math::Point
2D point
Definition:
point.h:49
EventType
EventType
Type of event message.
Definition:
event.h:38
Event
Event sent by system, interface or game.
Definition:
event.h:678
Ui::CControl
Definition:
control.h:66
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