25 #include "object/motion/motion.h"
29 enum MotionSpiderAction
36 enum MotionSpiderSpecialAction
53 void DeleteObject(
bool bAll=
false);
55 bool EventProcess(
const Event &event);
59 bool EventFrame(
const Event &event);
65 float m_armTimeAction;
66 short m_armAngles[3*4*4*3*3 + 3*4*4*6];
ObjectType
Type of game object.
Definition: object.h:51
3D (3x1) vector
Definition: vector.h:52
Event sent by system, interface or game.
Definition: event.h:678
Definition: motionspider.h:47