Colobot
autonest.h
1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
20 // autonest.h
21 
22 #pragma once
23 
24 
25 #include "object/auto/auto.h"
26 
27 
28 
29 enum AutoNestPhase
30 {
31  ANP_WAIT = 1,
32  ANP_BIRTH = 2, // appearance of a ball
33 };
34 
35 
36 
37 class CAutoNest : public CAuto
38 {
39 public:
40  CAutoNest(CObject* object);
41  ~CAutoNest();
42 
43  void DeleteObject(bool bAll=false);
44 
45  void Init();
46  bool EventProcess(const Event &event);
47  Error GetError();
48 
49  bool Write(CLevelParserLine* line);
50  bool Read(CLevelParserLine* line);
51 
52 protected:
53  bool SearchFree(Math::Vector pos);
54  void CreateFret(Math::Vector pos, float angle, ObjectType type);
55  CObject* SearchFret();
56 
57 protected:
58  AutoNestPhase m_phase;
59  float m_progress;
60  float m_speed;
61  float m_lastParticle;
62  Math::Vector m_fretPos;
63 };
64 
Definition: autonest.h:37
Definition: auto.h:52
Definition: parserline.h:33
ObjectType
Type of game object.
Definition: object.h:51
Error
Type of error or info message.
Definition: global.h:32
3D (3x1) vector
Definition: vector.h:52
Event sent by system, interface or game.
Definition: event.h:678
Definition: object.h:357