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src
ui
key.h
Go to the documentation of this file.
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/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteŃ.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "ui/control.h"
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#include "
app/input.h
"
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#include "
common/event.h
"
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#include "
common/restext.h
"
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#include "
common/key.h
"
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namespace
Ui
{
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class
CKey
:
public
CControl
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{
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public
:
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CKey
();
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virtual
~
CKey
();
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bool
Create
(
Math::Point
pos,
Math::Point
dim,
int
icon,
EventType
eventMsg);
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bool
EventProcess
(
const
Event
&event);
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void
Draw
();
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void
SetBinding
(
InputBinding
b);
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InputBinding
GetBinding();
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protected
:
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bool
TestKey
(
unsigned
int
key);
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protected
:
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CInput
* m_input;
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InputBinding
m_binding;
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bool
m_catch;
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};
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}
// namespace Ui
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Ui::CKey::TestKey
bool TestKey(unsigned int key)
Checks if a key is already used.
Definition:
key.cpp:103
input.h
CInput class.
Ui
Definition:
controller.h:32
restext.h
Translation and string resource utilities.
Ui::CKey::Draw
void Draw()
Draws button.
Definition:
key.cpp:123
Math::Point
2D point
Definition:
point.h:49
key.h
Key-related macros and enums.
Ui::CKey::EventProcess
bool EventProcess(const Event &event)
Management of an event.
Definition:
key.cpp:57
event.h
Event types, structs and event queue.
Ui::CKey::SetBinding
void SetBinding(InputBinding b)
Management of binding.
Definition:
key.cpp:198
Ui::CKey
Definition:
key.h:38
InputBinding
Binding for input slot.
Definition:
input.h:39
EventType
EventType
Type of event message.
Definition:
event.h:38
Event
Event sent by system, interface or game.
Definition:
event.h:678
Ui::CControl
Definition:
control.h:66
Ui::CKey::Create
bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg)
Creates a new key slot button.
Definition:
key.cpp:43
CInput
Management of mouse, keyboard and joystick.
Definition:
input.h:68
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