25 #include "object/auto/auto.h"
46 void DeleteObject(
bool bAll=
false);
49 bool EventProcess(
const Event &event);
52 bool CreateInterface(
bool bSelect);
58 void UpdateInterface(
float rTime);
61 void FireStopUpdate(
float progress,
bool bLightOn);
64 AutoTowerPhase m_phase;
68 float m_lastUpdateTime;
Definition: parserline.h:33
Definition: autotower.h:40
Error
Type of error or info message.
Definition: global.h:32
3D (3x1) vector
Definition: vector.h:52
Event sent by system, interface or game.
Definition: event.h:678