27 #include "ui/control.h"
33 const float SCROLL_WIDTH = (15.0f/640.0f);
48 bool SetState(
int state,
bool bState);
49 bool SetState(
int state);
50 bool ClearState(
int state);
52 bool EventProcess(
const Event &event);
55 void SetVisibleValue(
float value);
56 float GetVisibleValue();
58 void SetVisibleRatio(
float value);
59 float GetVisibleRatio();
61 void SetArrowStep(
float step);
Definition: controller.h:32
2D point
Definition: point.h:49
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:38
Event sent by system, interface or game.
Definition: event.h:678