Colobot
cbottoken.h
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1 /*
2  * This file is part of the Colobot: Gold Edition source code
3  * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
4  * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
5  *
6  * This program is free software: you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation, either version 3 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14  * See the GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program. If not, see http://gnu.org/licenses
18  */
19 
25 #pragma once
26 
27 
28 #include "object/object.h"
29 
30 
31 
32 // Procedures.
33 
34 extern const char* GetObjectName(ObjectType type);
35 extern const char* GetObjectAlias(ObjectType type);
36 extern std::string GetHelpFilename(ObjectType type);
37 extern std::string GetHelpFilename(const char *token);
38 extern bool IsType(const char *token);
39 extern bool IsFunction(const char *token);
40 extern const char* GetHelpText(const char *token);
41 
ObjectType
Type of game object.
Definition: object.h:51
CObject - base class for all game objects.