25 #include "object/motion/motion.h"
29 enum MotionHumanAction
40 enum MotionHumanSpecialAction
67 void DeleteObject(
bool bAll=
false);
69 bool EventProcess(
const Event &event);
70 Error SetAction(
int action,
float time=0.2f);
72 void StartDisplayPerso();
73 void StopDisplayPerso();
77 bool EventFrame(
const Event &event);
83 float m_armTimeAction;
85 short m_armAngles[3*3*3*3*7 + 3*3*3*16];
91 float m_lastSoundMarch;
ObjectType
Type of game object.
Definition: object.h:51
Definition: motionhuman.h:61
Error
Type of error or info message.
Definition: global.h:32
3D (3x1) vector
Definition: vector.h:52
Event sent by system, interface or game.
Definition: event.h:678