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Gfx::EngineGroundSpot Struct Reference

A spot (large shadow) drawn on the ground by the graphics engine. More...

#include <engine.h>

Public Member Functions

void LoadDefault ()
 

Public Attributes

bool used
 If true, ground spot is valid.
 
Color color
 Color of the shadow.
 
float min
 Min altitude.
 
float max
 Max altitude.
 
float smooth
 Transition area.
 
Math::Vector pos
 Position for the shadow.
 
float radius
 Radius of the shadow.
 
Math::Vector drawPos
 Position of the shadow drawn.
 
float drawRadius
 Radius of the shadow drawn.
 

Detailed Description

A spot (large shadow) drawn on the ground by the graphics engine.


The documentation for this struct was generated from the following file: