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| SlotFactory (const std::string &id, BaseGen *gen) |
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virtual Element * | create (IDMap &) const |
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virtual Factory * | parse (const Atlas::Message::Element::MapType &, const Bindings &) const |
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const Atlas::Message::Element::ListType & | target () const |
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| Factory (const std::string &id, BaseGen *gen) |
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void | ref () |
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void | unref () |
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bool | unique () const |
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bool | persistent () const |
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const std::string & | id () const |
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typedef std::map< std::string, Element * > | IDMap |
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typedef std::list< std::string > | IDList |
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| Factory (const Atlas::Objects::Entity::UIEntity &, const std::string &, const IDList &, const Atlas::Message::Element::MapType &, BaseGen *) |
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const Atlas::Message::Element::MapType & | attrs () const |
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const IDList & | idlist () const |
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BaseGen * | gen () const |
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The documentation for this class was generated from the following file: