#include <globjects/include/globjects/Capability.h>
§ Capability() [1/2]
globjects::Capability::Capability |
( |
gl::GLenum |
capability | ) |
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§ Capability() [2/2]
globjects::Capability::Capability |
( |
gl::GLenum |
capability, |
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bool |
enabled |
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) |
| |
§ capability()
gl::GLenum globjects::Capability::capability |
( |
| ) |
const |
§ enable() [1/2]
void globjects::Capability::enable |
( |
| ) |
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§ disable() [1/2]
void globjects::Capability::disable |
( |
| ) |
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§ isEnabled() [1/2]
bool globjects::Capability::isEnabled |
( |
| ) |
const |
§ enable() [2/2]
void globjects::Capability::enable |
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int |
index | ) |
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§ disable() [2/2]
void globjects::Capability::disable |
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int |
index | ) |
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§ isEnabled() [2/2]
bool globjects::Capability::isEnabled |
( |
int |
index | ) |
const |
§ apply()
void globjects::Capability::apply |
( |
| ) |
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§ m_capability
gl::GLenum globjects::Capability::m_capability |
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protected |
§ m_enabled
bool globjects::Capability::m_enabled |
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protected |
§ m_indexEnabled
std::map<int, bool> globjects::Capability::m_indexEnabled |
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protected |
The documentation for this class was generated from the following file: