28 #ifndef __EdgeListBuilder_H__
29 #define __EdgeListBuilder_H__
69 size_t sharedVertIndex[3];
83 size_t sharedVertIndex[2];
91 typedef std::vector<Vector4, STLAllocator<Vector4, CategorisedAlignAllocPolicy<MEMCATEGORY_GEOMETRY> > >
TriangleFaceNormalList;
145 void updateTriangleLightFacing(
const Vector4& lightPos);
180 void addVertexData(
const VertexData* vertexData);
191 void addIndexData(
const IndexData* indexData,
size_t vertexSet = 0,
236 if (a.
x < b.
x)
return true;
237 if (a.
x > b.
x)
return false;
238 if (a.
y < b.
y)
return true;
239 if (a.
y > b.
y)
return false;
261 void buildTrianglesEdges(
const Geometry &geometry);
264 size_t findOrCreateCommonVertex(
const Vector3& vec,
size_t vertexSet,
265 size_t indexSet,
size_t originalIndex);
267 void connectOrCreateEdge(
size_t vertexSet,
size_t triangleIndex,
size_t vertIndex0,
size_t vertIndex1,
268 size_t sharedVertIndex0,
size_t sharedVertIndex1);
CommonVertexList mVertices
Comparator for sorting geometries by vertex set.
size_t indexSet
The vertex set this came from.
Comparator for unique vertex list.
Summary class collecting together vertex source information.
4-dimensional homogeneous vector.
size_t indexSet
The set of indexes this triangle came from (NB it is possible that the triangles on one side of an ed...
Summary class collecting together index data source information.
VertexDataList mVertexDataList
EdgeList edges
The edges themselves.
OperationType
The rendering operation type to perform.
vector< Edge >::type EdgeList
TriangleFaceNormalList triangleFaceNormals
All triangle face normals.
size_t index
Location of point in euclidean space.
vector< Geometry >::type GeometryList
This class contains the information required to describe the edge connectivity of a given set of vert...
GeometryList mGeometryList
CommonVertexMap mCommonVertexMap
A vertex can actually represent several vertices in the final model, because vertices along texture s...
EdgeGroupList edgeGroups
All edge groups of this edge list.
vector< char >::type TriangleLightFacingList
Working vector used when calculating the silhouette.
Standard 3-dimensional vector.
size_t vertexSet
The vertex set index that contains the vertices for this edge group.
Shared pointer implementation used to share vertex buffers.
A list of triangles, 3 vertices per triangle.
A group of edges sharing the same vertex data.
std::vector< Vector4, STLAllocator< Vector4, CategorisedAlignAllocPolicy< MEMCATEGORY_GEOMETRY > > > TriangleFaceNormalList
Array of 4D vector of triangle face normal, which is unit vector orthogonal to the triangles...
TriangleLightFacingList triangleLightFacings
Triangle light facing states.
A set of indexed geometry data.
size_t indexSet
The vertex data set this geometry data refers to.
RenderOperation::OperationType opType
The index information which describes the triangles.
vector< Triangle >::type TriangleList
size_t triStart
Index to main triangles array, indicate the first triangle of this edge group, and all triangles of t...
size_t vertexSet
The vertex set these vertices came from.
bool operator()(const Vector3 &a, const Vector3 &b) const
multimap< std::pair< size_t, size_t >, std::pair< size_t, size_t > >::type EdgeMap
Edge map, used to connect edges.
const VertexData * vertexData
Pointer to vertex data used by this edge group.
bool degenerate
Indicates if this is a degenerate edge, ie it does not have 2 triangles.
map< Vector3, size_t, vectorLess >::type CommonVertexMap
Map for identifying common vertices.
bool isClosed
Flag indicate the mesh is manifold.
const IndexData * indexData
The index data set this geometry data refers to.
Basic triangle structure.
vector< CommonVertex >::type CommonVertexList
size_t vertexSet
Place of vertex in common vertex list.
TriangleList triangles
Main triangles array, stores all triangles of this edge list.
vector< const VertexData * >::type VertexDataList
bool operator()(const Geometry &a, const Geometry &b) const
vector< EdgeGroup >::type EdgeGroupList
size_t originalIndex
The index set this was referenced (first) from.
size_t triCount
Number triangles of this edge group.
General utility class for building edge lists for geometry.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...