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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
speckley::WaveAssembler3D Class Reference

#include <WaveAssembler3D.h>

Inheritance diagram for speckley::WaveAssembler3D:
speckley::AbstractAssembler

Public Member Functions

 WaveAssembler3D (escript::const_Domain_ptr dom, const double *dx, const dim_t *NE, const dim_t *NN, const DataMap &c)
 
 ~WaveAssembler3D ()
 
virtual void assemblePDESingle (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
 
virtual void assemblePDEBoundarySingle (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
 
virtual void assemblePDESingleReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
 
virtual void assemblePDEBoundarySingleReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
 
virtual void assemblePDESystem (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
 
virtual void assemblePDEBoundarySystem (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
 
virtual void assemblePDESystemReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
 
virtual void assemblePDEBoundarySystemReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
 
virtual void assemblePDESingle (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDEBoundarySingle (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDESingleReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDEBoundarySingleReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDESystem (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDEBoundarySystem (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDESystemReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
virtual void assemblePDEBoundarySystemReduced (escript::AbstractSystemMatrix *mat, escript::Data &rhs, const DataMap &coefs) const
 
void collateFunctionSpaceTypes (std::vector< int > &fsTypes, const DataMap &coefs) const
 
- Public Member Functions inherited from speckley::AbstractAssembler
virtual ~AbstractAssembler ()
 

Protected Member Functions

 POINTER_WRAPPER_CLASS (const Brick) domain
 

Protected Attributes

const double * m_dx
 
const dim_t * m_NE
 
const dim_t * m_NN
 
bool isHTI
 
bool isVTI
 
escript::Data c11
 
escript::Data c12
 
escript::Data c13
 
escript::Data c23
 
escript::Data c33
 
escript::Data c44
 
escript::Data c66
 

Constructor & Destructor Documentation

§ WaveAssembler3D()

speckley::WaveAssembler3D::WaveAssembler3D ( escript::const_Domain_ptr  dom,
const double *  dx,
const dim_t *  NE,
const dim_t *  NN,
const DataMap c 
)
inline

§ ~WaveAssembler3D()

speckley::WaveAssembler3D::~WaveAssembler3D ( )
inline

Member Function Documentation

§ assemblePDEBoundarySingle() [1/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySingle ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data d,
const escript::Data y 
) const
virtual

assembles boundary conditions of a single PDE into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDEBoundarySingle(), and ~WaveAssembler3D().

§ assemblePDEBoundarySingle() [2/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySingle ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDEBoundarySingleReduced() [1/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySingleReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data d,
const escript::Data y 
) const
virtual

assembles boundary conditions of a single PDE with reduced order into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDEBoundarySingleReduced(), and ~WaveAssembler3D().

§ assemblePDEBoundarySingleReduced() [2/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySingleReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDEBoundarySystem() [1/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySystem ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data d,
const escript::Data y 
) const
virtual

assembles boundary conditions of a system of PDEs into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDEBoundarySystem(), and ~WaveAssembler3D().

§ assemblePDEBoundarySystem() [2/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySystem ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDEBoundarySystemReduced() [1/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySystemReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data d,
const escript::Data y 
) const
virtual

assembles boundary conditions of a system of PDEs with reduced order into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDEBoundarySystemReduced(), and ~WaveAssembler3D().

§ assemblePDEBoundarySystemReduced() [2/2]

void speckley::WaveAssembler3D::assemblePDEBoundarySystemReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDESingle() [1/2]

void speckley::WaveAssembler3D::assemblePDESingle ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data A,
const escript::Data B,
const escript::Data C,
const escript::Data D,
const escript::Data X,
const escript::Data Y 
) const
virtual

assembles a single PDE into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDESingle(), and ~WaveAssembler3D().

§ assemblePDESingle() [2/2]

void speckley::WaveAssembler3D::assemblePDESingle ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDESingleReduced() [1/2]

void speckley::WaveAssembler3D::assemblePDESingleReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data A,
const escript::Data B,
const escript::Data C,
const escript::Data D,
const escript::Data X,
const escript::Data Y 
) const
virtual

assembles a single PDE with reduced order into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDESingleReduced(), and ~WaveAssembler3D().

§ assemblePDESingleReduced() [2/2]

void speckley::WaveAssembler3D::assemblePDESingleReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDESystem() [1/2]

void speckley::WaveAssembler3D::assemblePDESystem ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data A,
const escript::Data B,
const escript::Data C,
const escript::Data D,
const escript::Data X,
const escript::Data Y 
) const
virtual

§ assemblePDESystem() [2/2]

void speckley::WaveAssembler3D::assemblePDESystem ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ assemblePDESystemReduced() [1/2]

void speckley::WaveAssembler3D::assemblePDESystemReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const escript::Data A,
const escript::Data B,
const escript::Data C,
const escript::Data D,
const escript::Data X,
const escript::Data Y 
) const
virtual

assembles a system of PDEs with reduced order into the system matrix 'mat' and the right hand side 'rhs'

Referenced by assemblePDESystemReduced(), and ~WaveAssembler3D().

§ assemblePDESystemReduced() [2/2]

void speckley::WaveAssembler3D::assemblePDESystemReduced ( escript::AbstractSystemMatrix mat,
escript::Data rhs,
const DataMap coefs 
) const
virtual

§ collateFunctionSpaceTypes()

void speckley::WaveAssembler3D::collateFunctionSpaceTypes ( std::vector< int > &  fsTypes,
const DataMap coefs 
) const
virtual

§ POINTER_WRAPPER_CLASS()

speckley::WaveAssembler3D::POINTER_WRAPPER_CLASS ( const Brick  )
protected

Referenced by ~WaveAssembler3D().

Member Data Documentation

§ c11

escript::Data speckley::WaveAssembler3D::c11
protected

§ c12

escript::Data speckley::WaveAssembler3D::c12
protected

§ c13

escript::Data speckley::WaveAssembler3D::c13
protected

§ c23

escript::Data speckley::WaveAssembler3D::c23
protected

§ c33

escript::Data speckley::WaveAssembler3D::c33
protected

§ c44

escript::Data speckley::WaveAssembler3D::c44
protected

§ c66

escript::Data speckley::WaveAssembler3D::c66
protected

§ isHTI

bool speckley::WaveAssembler3D::isHTI
protected

§ isVTI

bool speckley::WaveAssembler3D::isVTI
protected

Referenced by WaveAssembler3D().

§ m_dx

const double* speckley::WaveAssembler3D::m_dx
protected

Referenced by assemblePDESystem().

§ m_NE

const dim_t* speckley::WaveAssembler3D::m_NE
protected

Referenced by assemblePDESystem().

§ m_NN

const dim_t* speckley::WaveAssembler3D::m_NN
protected

Referenced by assemblePDESystem().


The documentation for this class was generated from the following files: