VTK
vtkOpenGLTexture Member List

This is the complete list of members for vtkOpenGLTexture, including all inherited members.

AbortExecutevtkAlgorithm
AbortExecuteOff()vtkAlgorithmvirtual
AbortExecuteOn()vtkAlgorithmvirtual
AddInput(vtkDataObject *)vtkImageAlgorithmvirtual
AddInput(int, vtkDataObject *)vtkImageAlgorithmvirtual
AddInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AllocateOutputData(vtkImageData *out, int *uExtent)vtkImageAlgorithmprotectedvirtual
AllocateOutputData(vtkDataObject *out)vtkImageAlgorithmprotectedvirtual
BlendingModevtkTextureprotected
BreakOnError()vtkObjectstatic
CheckedHardwareSupportvtkOpenGLTextureprotected
CollectRevisions(ostream &os)vtkObjectBaseprotectedvirtual
ComputePipelineMTime(vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime)vtkAlgorithmvirtual
ComputePriority()vtkAlgorithmvirtual
ConvertTotalInputToPortConnection(int ind, int &port, int &conn)vtkAlgorithm
CopyAttributeData(vtkImageData *in, vtkImageData *out, vtkInformationVector **inputVector)vtkImageAlgorithmprotectedvirtual
CopyInputArrayAttributesToOutput(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
CreateDefaultExecutive()vtkAlgorithmprotectedvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DefaultExecutivePrototypevtkAlgorithmprotectedstatic
Delete()vtkObjectBasevirtual
EdgeClampvtkTextureprotected
EdgeClampOff()vtkTexturevirtual
EdgeClampOn()vtkTexturevirtual
ErrorCodevtkAlgorithmprotected
Execute()vtkImageAlgorithmprotectedvirtual
ExecuteData(vtkDataObject *output)vtkImageAlgorithmprotectedvirtual
FastDelete()vtkObjectBasevirtual
FillInputPortInformation(int port, vtkInformation *info)vtkImageAlgorithmprotectedvirtual
FillOutputPortInformation(int port, vtkInformation *info)vtkImageAlgorithmprotectedvirtual
GetAbortExecute()vtkAlgorithmvirtual
GetBlendingMode()vtkTexturevirtual
GetClassName()vtkOpenGLTexturevirtual
vtkObjectBase::GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetEdgeClamp()vtkTexturevirtual
GetErrorCode()vtkAlgorithmvirtual
GetExecutive()vtkAlgorithm
GetGlobalWarningDisplay()vtkObjectstatic
GetImageDataInput(int port)vtkImageAlgorithm
GetIndex()vtkOpenGLTexturevirtual
GetInformation()vtkAlgorithmvirtual
GetInput()vtkTexture
vtkImageAlgorithm::GetInput(int port)vtkImageAlgorithm
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayFieldInformation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayInformation(int idx)vtkAlgorithm
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputConnection(int port, int index)vtkAlgorithm
GetInputDataObject(int port, int connection)vtkAlgorithm
GetInputPortInformation(int port)vtkAlgorithm
GetInterpolate()vtkTexturevirtual
GetLookupTable()vtkTexturevirtual
GetMapColorScalarsThroughLookupTable()vtkTexturevirtual
GetMappedScalars()vtkTexturevirtual
GetMTime()vtkObjectvirtual
GetNumberOfInputConnections(int port)vtkAlgorithm
GetNumberOfInputPorts()vtkAlgorithm
GetNumberOfOutputPorts()vtkAlgorithm
GetOutput()vtkImageAlgorithm
GetOutput(int)vtkImageAlgorithm
GetOutputDataObject(int port)vtkAlgorithm
GetOutputPort(int index)vtkAlgorithm
GetOutputPort()vtkAlgorithminline
GetOutputPortInformation(int port)vtkAlgorithm
GetPremultipliedAlpha()vtkTexturevirtual
GetProgress()vtkAlgorithmvirtual
GetProgressText()vtkAlgorithmvirtual
GetQuality()vtkTexturevirtual
GetReferenceCount()vtkObjectBaseinline
GetReleaseDataFlag()vtkAlgorithmvirtual
GetRepeat()vtkTexturevirtual
GetRestrictPowerOf2ImageSmaller()vtkTexturevirtual
GetTotalNumberOfInputConnections()vtkAlgorithm
GetTransform()vtkTexturevirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasExecutive()vtkAlgorithm
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
IndexvtkOpenGLTextureprotected
InformationvtkAlgorithmprotected
INPUT_ARRAYS_TO_PROCESS()vtkAlgorithmstatic
INPUT_CONNECTION()vtkAlgorithmstatic
INPUT_IS_OPTIONAL()vtkAlgorithmstatic
INPUT_IS_REPEATABLE()vtkAlgorithmstatic
INPUT_PORT()vtkAlgorithmstatic
INPUT_REQUIRED_DATA_TYPE()vtkAlgorithmstatic
INPUT_REQUIRED_FIELDS()vtkAlgorithmstatic
InputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InterpolatevtkTextureprotected
InterpolateOff()vtkTexturevirtual
InterpolateOn()vtkTexturevirtual
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLTexturevirtual
IsTranslucent()vtkTexturevirtual
IsTypeOf(const char *type)vtkOpenGLTexturestatic
Load(vtkRenderer *ren)vtkOpenGLTexturevirtual
LoadTimevtkOpenGLTextureprotected
LookupTablevtkTextureprotected
MapColorScalarsThroughLookupTablevtkTextureprotected
MapColorScalarsThroughLookupTableOff()vtkTexturevirtual
MapColorScalarsThroughLookupTableOn()vtkTexturevirtual
MappedScalarsvtkTextureprotected
MapScalarsToColors(vtkDataArray *scalars)vtkTexture
Modified()vtkObjectvirtual
ModifyRequest(vtkInformation *request, int when)vtkAlgorithmvirtual
MTimevtkObjectprotected
New()vtkOpenGLTexturestatic
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OutputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
PBOvtkOpenGLTextureprotected
PORT_REQUIREMENTS_FILLED()vtkAlgorithmprotectedstatic
PostRender(vtkRenderer *ren)vtkOpenGLTexturevirtual
PremultipliedAlphavtkTextureprotected
PremultipliedAlphaOff()vtkTexturevirtual
PremultipliedAlphaOn()vtkTexturevirtual
PRESERVES_ATTRIBUTES()vtkAlgorithmstatic
PRESERVES_BOUNDS()vtkAlgorithmstatic
PRESERVES_DATASET()vtkAlgorithmstatic
PRESERVES_GEOMETRY()vtkAlgorithmstatic
PRESERVES_RANGES()vtkAlgorithmstatic
PRESERVES_TOPOLOGY()vtkAlgorithmstatic
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &os)vtkObjectBase
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLTexturevirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *)vtkImageAlgorithmvirtual
vtkAlgorithm::ProcessRequest(vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)vtkAlgorithm
ProgressvtkAlgorithmprotected
ProgressTextvtkAlgorithmprotected
QualityvtkTextureprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkAlgorithmvirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
ReleaseDataFlagOff()vtkAlgorithm
ReleaseDataFlagOn()vtkAlgorithm
ReleaseGraphicsResources(vtkWindow *)vtkOpenGLTexturevirtual
RemoveAllInputs()vtkAlgorithm
RemoveAllObservers()vtkObject
RemoveInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(vtkRenderer *ren)vtkTexturevirtual
RenderWindowvtkOpenGLTextureprotected
RepeatvtkTextureprotected
RepeatOff()vtkTexturevirtual
RepeatOn()vtkTexturevirtual
ReportReferences(vtkGarbageCollector *)vtkAlgorithmprotectedvirtual
RequestData(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
RequestInformation(vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector)vtkImageAlgorithmprotectedvirtual
RequestUpdateExtent(vtkInformation *, vtkInformationVector **, vtkInformationVector *)vtkImageAlgorithmprotectedvirtual
ResampleToPowerOfTwo(int &xsize, int &ysize, unsigned char *dptr, int bpp)vtkOpenGLTextureprotected
RestrictPowerOf2ImageSmallervtkTextureprotected
RestrictPowerOf2ImageSmallerOff()vtkTexturevirtual
RestrictPowerOf2ImageSmallerOn()vtkTexturevirtual
SafeDownCast(vtkObject *o)vtkOpenGLTexturestatic
SelfAdjustingTableRangevtkTextureprotected
SetAbortExecute(int)vtkAlgorithmvirtual
SetBlendingMode(int)vtkTexturevirtual
SetDebug(unsigned char debugFlag)vtkObject
SetDefaultExecutivePrototype(vtkExecutive *proto)vtkAlgorithmstatic
SetEdgeClamp(int)vtkTexturevirtual
SetErrorCode(unsigned long)vtkAlgorithmprotectedvirtual
SetExecutive(vtkExecutive *executive)vtkAlgorithmvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInformation(vtkInformation *)vtkAlgorithmvirtual
SetInput(vtkDataObject *)vtkImageAlgorithm
SetInput(int, vtkDataObject *)vtkImageAlgorithm
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, const char *name)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, vtkInformation *info)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)vtkAlgorithmvirtual
SetInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInterpolate(int)vtkTexturevirtual
SetLookupTable(vtkScalarsToColors *)vtkTexture
SetMapColorScalarsThroughLookupTable(int)vtkTexturevirtual
SetNthInputConnection(int port, int index, vtkAlgorithmOutput *input)vtkAlgorithmprotectedvirtual
SetNumberOfInputConnections(int port, int n)vtkAlgorithmprotectedvirtual
SetNumberOfInputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfOutputPorts(int n)vtkAlgorithmprotectedvirtual
SetOutput(vtkDataObject *d)vtkImageAlgorithmvirtual
SetPremultipliedAlpha(bool)vtkTexturevirtual
SetProgress(double)vtkAlgorithmvirtual
SetProgressText(const char *ptext)vtkAlgorithm
SetQuality(int)vtkTexturevirtual
SetQualityTo16Bit()vtkTextureinline
SetQualityTo32Bit()vtkTextureinline
SetQualityToDefault()vtkTextureinline
SetReferenceCount(int)vtkObjectBase
SetReleaseDataFlag(int)vtkAlgorithmvirtual
SetRepeat(int)vtkTexturevirtual
SetRestrictPowerOf2ImageSmaller(int)vtkTexturevirtual
SetTransform(vtkTransform *transform)vtkTexture
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLTexture
SupportsNonPowerOfTwoTexturesvtkOpenGLTextureprotected
SupportsPBOvtkOpenGLTextureprotected
TransformvtkTextureprotected
TranslucentCachedResultvtkTextureprotected
TranslucentComputationTimevtkTextureprotected
UnRegister(vtkObjectBase *o)vtkAlgorithmvirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
Update()vtkAlgorithmvirtual
UpdateExtentIsEmpty(vtkDataObject *output)vtkAlgorithm
UpdateExtentIsEmpty(vtkInformation *pinfo, int extentType)vtkAlgorithm
UpdateInformation()vtkAlgorithmvirtual
UpdateProgress(double amount)vtkAlgorithm
UpdateWholeExtent()vtkAlgorithmvirtual
VTK_TEXTURE_BLENDING_MODE_ADD enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_ADD_SIGNED enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_INTERPOLATE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_MODULATE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_NONE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_REPLACE enum valuevtkTexture
VTK_TEXTURE_BLENDING_MODE_SUBTRACT enum valuevtkTexture
vtkAlgorithm()vtkAlgorithmprotected
vtkImageAlgorithm()vtkImageAlgorithmprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLTexture()vtkOpenGLTextureprotected
vtkTexture()vtkTextureprotected
VTKTextureBlendingMode enum namevtkTexture
WeakPointersvtkObjectBaseprotected
~vtkAlgorithm()vtkAlgorithmprotected
~vtkImageAlgorithm()vtkImageAlgorithmprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLTexture()vtkOpenGLTextureprotected
~vtkTexture()vtkTextureprotected