29 #ifndef __vtkTextRepresentation_h
30 #define __vtkTextRepresentation_h
37 class vtkTextRepresentationObserver;
60 void SetText(
const char* text);
61 const char* GetText();
68 {size[0]=2.0; size[1]=2.0;}
99 virtual void SetWindowLocation(
int enumLocation);
100 vtkGetMacro(WindowLocation,
int);
113 void ExecuteTextPropertyModifiedEvent(
vtkObject* obj,
unsigned long enumEvent,
void* p);
114 void ExecuteTextActorModifiedEvent(
vtkObject* obj,
unsigned long enumEvent,
void* p);
122 virtual void InitializeTextActor();
125 virtual void CheckTextBoundary();
133 virtual void UpdateWindowLocation();
abstract base class for most VTK objects
virtual void SetPosition(double pos[2])
virtual void SetPosition(float x[2])
void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for Viewports
vtkTextProperty * TextProperty
vtkTextRepresentationObserver * Observer
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual void GetActors2D(vtkPropCollection *)
abstract specification for renderers
represent text for vtkTextWidget
static vtkBorderRepresentation * New()
window superclass for vtkRenderWindow
An actor that displays text. Scaled or unscaled.
a simple class to control print indentation
virtual int RenderOpaqueGeometry(vtkViewport *)
virtual void BuildRepresentation()
virtual int RenderOverlay(vtkViewport *)
represent a vtkBorderWidget
represent text properties.
virtual int HasTranslucentPolygonalGeometry()
virtual void ReleaseGraphicsResources(vtkWindow *)
virtual void GetSize(double size[2])